Glowing eyes overlay12/24/2022 ![]() ![]() Sparkle - Glittery eyes that brighten and darken a little. Pulse - Same as glow except they brighten and dim over time. Regular - Photorealistic eyes that you'd typically spot in an eye mod. There are four types of eyes in this mod: For clarity, I've made diagrams (below) that should hopefully explain what's going on under the hood. One of the major benefits of this method is it allows the eyes to be rendered properly (similar to hair/hairline meshes for those who have worked with them before). This mod is a proof-of-concept in some ways too. All of the eyes make use of two meshes stacked on top of each other to allow certain visual effects to be achieved. 14 are regular eye colours (which may be turned into a replacer someday), and 37 are eye colours of different levels of 'magic.' All textures are 1K. It features 51 different eye colours to choose from for both sexes, and all human/elf races. Starsight is a standalone eye mod that I've made using techniques I've experimented with over the past year. Please keep this in mind before reporting mismatched eye problems. As a result, these eyes cannot be overwritten by RaceMenu's Sculpt Import UNLESS the import mesh has at least two eye meshes (excluding heterochromia). It layers meshes to get around visual bugs that other mods would usually suffer from. This mod uses techniques that are much more thorough than your typical eye mod. These eyes will still be the only fix for the bug if you don't use ENB. 435 onwards, the lighting bug fix should now be obsolete.
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